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STEM generally supports broadening the study of engineering within each of the other subjects, and beginning engineering at younger grades, even elementary school.


Create a project based environment where students are challenged to solve a situation using a multi-disciplinary approach.


Apply the knowledge defined by the common core by providing students instructions to create an informational or argumentative product while using essential skills in reading and writing.

“Real World Relevance”

Create innovative hands-on ways for students to learn skills while relating to real world scenarios.

Robotixlab Research Academy

Robotixlab Research Academy


Learning by doing:

Support classroom teaching by using LEGO® MINDSTORMS® Education EV3 to collect real-time data to verify a hypothesis. Example: Carry out experiments designed to determine melting points – collect data samples with the temperature sensor and track and plot the results using the intuitive graphing environment.


Actively engage students:

Explore real-life application of technology to make analogies, identify relationships, predict outcome, analyze data and draw conclusions. Example: Explore design and functionality by building and programming the LEGO MINDSTORMS Education EV3 to carry out controlled actions.


From idea to working prototype:

Engage your students in practical, open-ended engineering challenges and open-ended problem solving. Example: Carry out a design process, from brief through testing and analysis to creating functional prototypes that can be easily modified to achieve design goals.


Bringing numbers alive:

LEGO MINDSTORMS Education EV3 is an ideal way to explore mathematical problems for real, making abstract concepts tangible and concrete. Example: Calculate the wheel circumference of your robot. Then program the robot to move a specific distance using the rotation sensor feedback multiplied by the circumference